![]() ![]() Because when you going to an Ro2 pub theres ♥♥♥♥♥♥♥ 15 automatic weapons out of the 32 people on that team. But I think you just want more rifles than autos, WW1 is more trench warfare implying this is the western front, but the earlier Red orchestra made a better job of making sure SMGs and didn't have un-realistic gun play (not entirely thats almost impossible), and balancing the hipfire recoil of MGs. Historiclly most of the Western front was sitting in a trench waiting to get killed or to kill, it's not very fast pace like most people like FPS, the best WW1 game I found was probably source ww1. But WW1 honestly, I don't know why people like it so much. But shuting you down defeats the purpose of your thread, but we've all heard or suggested the same thing. If the developers continue to polish the game and attract fans with new content I think that Verdun has the potential to become one of the best FPS experiences of recent years.Theres tons of threads suggesting expansion of Red orchestra 2, theres 4-5 mod teams making other fronts or factions or whatever, You working on one as you claim would know that. This is the first commercial WW1 game that I can think of that's neither strategy nor a sim of some sort. Weapon models and uniforms are carefully reproduced and the sight of wrecked vehicles, smoke and barbed wire combined with the sound of distant shelling add to the atmosphere. The developers clearly care about their project attention to detail shines throughout. I look forward to seeing how the game will continue to evolve. Moreover, maps are open enough to give enough avenues of attack and defence and varied enough in palette and flow to make them all feel different. Weapons are deadly and a single bullet usually kills so cover and careful movement is vital. There's moments of tension and adrenaline rushes aplenty - trying to advance over a crater-filled no man's land with your squad or trying to hold a trench against fierce enemy assault while wearing a gas mask are memorable experiences. The game isn't as hardcore as Red Orchestra is nor is it a fast twitch shooter but it should appeal to anyone who is a fan of action. I bought it on a whim when it was on sale early last year and have played a few hours every couple of weeks to track development progress. Overall, I'm impressed with the game as it's shaping up, the breadth of the patch content and the refinement of gameplay. An update last year added gas attack capabilities to certain squads The game still isn't popular enough to have around-the-clock fully populated servers and so key playtimes tend to be around the weekend. Finally, as it's exclusively a multiplayer game, player population can also be a bit of a pain. Each update has improved the situation generally but there's still some ways to go. Furthermore, occasional bugs and issues with netcode can ruin what was supposed to be the perfect kill or match. It's not just a Linux issue either - players on other platforms complain about performance as well. Players, including myself, have found that framerate dips and brief stutter are all too common. Though patch notes often emphasize performance improvements and optimization advances, there are persistent issues and occasional regressions. Verdun isn't without its limitations, however. ![]() Large updates every couple of weeks and months have refined gameplay and really kept the game fresh. Since then the British, Canadians and Stormtroopers are among the types of squads that have been added. The game launched with just your hardy French soldier and his German counterpart. Maps, weapons and different types of squads most prominently. Since the game first appeared on early access, a lot of content has been added to the game. Thankfully, the developers have taken the time implement tool-tips to explain these effects and have developed good guides that are linked in-game. A progression system exists which unlocks alternate load-outs and abilities as well. Each role has different load-outs and abilities. The core unit of the game is the 4-player squad with different roles played within it. Teams take turns attacking and defending positions, hopefully pushing enough to take over the sector. ![]() Accept Cookies & Show Direct LinkFans of FPS games should feel right at home jumping in for the first time. YouTube videos require cookies, you must accept their cookies to view. ![]()
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